
Base stats
Level 1 base, and the Level 60 projection. Stats grow ~10% of base per level (HP/ATK/DEF); Speed does not scale with level, so a fast hero stays fast relative to the field all game.
Element matchups
Dark heroes resolve their type advantage like this:
Advantage is ×1.30, disadvantage ×0.75. See the full type chart →
Signature abilities
Detailed ability breakdowns
These signature abilities now fire in battle with their own damage and cooldowns — a bigger skill or ultimate hits harder, and the two healers restore HP instead of striking. Still on the way here on the site: the full per-ability breakdown (exact multipliers and effects), plus deeper mechanics like status effects and multi-target hits.
Note: in the current build, dedicated healing comes from Kingdom Medic and Cleric of Sol. Other support heroes contribute through their stats and element in the squad.
Lore
The rest of this hero's story is yours to uncover in-game. We're keeping their secrets — some legends are better discovered than spoiled.